Welcome to Imagining LEGO Universe!

In 2006 the vision of
bringing the iconic LEGO brick to the virtual world of MMO gaming - started some years earlier by key members of The LEGO Group - began to take shape with the partnership of a small and little known Colorado based video game development studio called NetDevil.

During the five-plus year journey of development, the team at NetDevil was faced with many difficult technical and design challenges in order to bring LEGO play to the virtual space. Working along side the designing minds and programming wizards, the LEGO Universe art team, lead by Art Director Phillip Atencio, molded a visual style unmatched in the world of MMO gaming, seamlessly melding existing LEGO themes with original story developed in-house by the minds of NetDevil developers who also happened to be life long fans of the timeless plastic toy.

The conceptual design team tasked with bringing the vision of LEGO Universe to life boasted some of the most incredible talent the video game industry has to offer. Lead Concept Artist Jim Stigall guided a team of seven concept illustrators during the life of the project. Along with the help and incredible visions of Jerry Meyer, Dave Kang, Brett Nienburg, Kyle Wheeler, Richard Tran, Peter Coene, Nathan Storm, and Mike Rayhawk many many worlds and literally thousands of drawings were explored to assist the world builders, animators, character modelers, and visual effects artists bringing the three-dimensional world of LEGO Universe to life.

Millions of fans logged in daily and assumed the identity of their Minifigure avatar, virtually interacting, building, and exploring with their friends in the LEGO Universe.

Sadly, in January, 2012, after little over a year since its initial public launch, LEGO Universe was closed for good.

This blog is for you, the fans. It is a place where we, the Concept Art Team from LEGO Universe, can share with you the passion and love that was put into this wonderful game - much of it never seen before, some never meant to be shown.

Please enjoy Imagining LEGO Universe...

Saturday, June 2, 2012

Faction Leader Design: Doc Overbuild, Assembly

Leading up the Assembly faction is odd-ball scientist Doctor Overbuild. Originally called Doctor Brickmaster, he was supposed to be a solid mix of Doc Emmett Brown from Back to the Future and Egon Spangler from Ghostbusters. Later, we moved him in to a much more tech feel to get cooler accessories, also taking some cues from Spiderman's Doc Oc.

Final approved concept for Doc Overbuild.

Plan sheet for Doc's torso accessory.

The tech re-design. We ultimately eliminated the two lower mechanical arms due to technical limitations. The colors of the Assembly faction also switched from a red theme to the final orange. This sheet also shows plans for various head accessories for Doc.

Early color design for Doc Brickmaster.

Rough Exploration sketches for Doc Brickmaster.


  1. Hm, was Doc Brickmaster's tesla-like tool the inspiration for the Inventor's valiant weapon?

  2. It's interesting to see how Doctor Overbuild Really evolved from the "Nerd"-Like Doc Brickmaster and slowly evolved bit by bit to Become the "Techie" Doctor Overbuild Taking inspiration from different Places. Great Job!